Aertai (3.5e Race)
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Aertai[edit]
(Idea by Law)[edit]
Personality[edit]
Not much is known about the Aertai and their contact with other humanoids has been very limited. Even though they are not outwardly hostile, occasional attempts by human explorers and traders to establish contact have repeatedly failed. One major difficulty in establishing any sort of a relationship is the Aertai language which seem to be made up from a mixture of high pitched sounds which are inaudible to most humanoids without the aid of magic. In addition, they do not seem to have any use for wealth and they are extremely self-reliant which makes it that much more difficult to find common ground with other races.
Physical Description[edit]
The Aertai are a reclusive race of insect-like people common in the Eldeen Reaches. Their bodies resemble that of a lean humanoid but they are actually covered in a black exoskeleton with striking flashes of green and dark purple. Four sets of wings, similar to that of a dragonfly, sprout from their back and their heads have an elongates oval shape.
Relations[edit]
The only occasions that Aertai have been known to initiate contact with other beings is when they need help combating threats to their territory.
Alignment[edit]
The Aertai tend to be neutral, as most are druidic, however, there may be a few stragglers in other alignments.
Lands[edit]
Aertai typically make their home on treetops and they make sure their settlements blend in with the forest around them. Many adventures have passed underneath an Aertai settlement unaware of their presence above. They only take what they need and they are very careful not to deplete the natural resources of their habitat.
Religion[edit]
The Aertai are a druidic, nature-based people. They love their land and they protect it as if it were their creator. Many Aertai see the world as their creator and thus they see nature as the key source of life, and death is merely a cycle in which life renews itself.
Language[edit]
The Aertai language seems to be made up from a mixture of high pitched sounds which are inaudible to most humanoids without the aid of magic.
Names[edit]
Aertai do not put much emphasis on names as humans know them. They are typically a group of sounds made from their language, depending on the beauty of the person in question.
Racial Traits[edit]
- +2 Strength, +4 Dexterity, +2 Constitution, +8 Wisdom.
- Humanoid
- Medium
- Aertai base land speed is 30 feet, base fly speed 20 feet. (good maneuverability).
- Darkvision: Aertai can see in the dark up to 60 feet.
- +4 natural armor bonus.
- Natural Weapons: 2 claws (1d4).
- Poison (Ex): Injury, Fortitude DC 11, initial damage 1d2 Str, secondary 1d4 Con. The save DC is Constitution-based.
- Automatic Languages: Aertai. Bonus Languages: Common, Elven, and Sylvan.
- Favored Class: Druid
- Level adjustment: +5
Vital Statistics[edit]
Adulthood | Simple | Moderate | Complex |
---|---|---|---|
20 years | +1d6 | +2d6 | +3d6 |
Middle Age1 | Old2 | Venerable3 | Maximum Age | |
---|---|---|---|---|
62 years | 93 years | 125 years | +3d20 years | |
|
Gender | Base Height | Height Modifier | Base Weight | Weight Modifier |
---|---|---|---|---|
Male | 4' 10" | +2d12 | 150 lb. | × (2d6) lb. |
Female | 4' 5" | +2d12 | 110 lb. | × (2d6) lb. |
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