Advanced Hunter's Training (3.5e Feat)

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This content deviates from 3.5e standards. Its use could dramatically alter campaigns, take extreme care. DesignDisclaimer.png
Caution - Here there be monsters!
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This content intends to provide a different experience, or goes beyond the scope of the anticipated subjects and situations, than the 3.5e rules were intended to handle. Some portions of the content below may not be what you expect from traditional game content. When implementing this content, DMs and Players should read over all the information carefully, and consider the following specific notes of interest:
Allowing to use this feat can alter the entire course of a campaign. Treat it carefully.


Advanced Hunter's Training [Fighter (Unique)][edit]

You have been training intensely to become stronger, faster and tougher than a normal person, to be more capable of hunting demons and other monsters.
Prerequisite: Iron Will, see under "Special"
Benefit: You gain a +6 bonus to your Strength score, a +2 bonus to your Dexterity score and a +4 bonus to your Constitution score. All of your speeds are doubled. There is no longer a limit to how much you can increase your ability scores. You gain the feat Track if you don't have it already.
Normal: You do not gain the above benefits.
Special: If you take this feat after the creation of the character, than you must train daily for a year, at least 8 hours a day, before the benefits of this feat would be applied.

Normally, one must be trained by someone with this feat themselves in order to effectively train and be able to acquire this feat.

A fighter may select Advanced Hunter's Training as one of their fighter bonus feats. However, all the prerequisite still must be fulfiled.



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