Advanced Hextech Repair Drone (5e Creature)

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Advanced Hextech Repair Drone[edit]

Tiny construct, unaligned

Armor Class 16 (natural armor)
Hit Points 6 (1d8 + 2)
Speed 0 ft., fly 40 ft.

9 (-1) 12 (+1) 10 (+0) 9 (-1) 3 (-4) 3 (-4)

Damage Vulnerabilities lightning
Damage Resistances fire
Damage Immunities poison, psychic
Condition Immunities charmed, frightened, paralyzed, petrified, poisoned, stunned, unconscious
Senses blindsight 30 ft., passive Perception 6
Challenge 1/8 (25 XP)

Flyby. The Advanced Hextech Repair Drone provokes no opportunity attacks when it flies out of an enemy's reach.

Innate Spellcasting. The Advanced Hextech Repair Drone can cast the Mending cantrip as a 1st level spell (1/hour). The Advanced Hextech Repair Drone's Innate Spellcasting is not disabled by an Antimagic field or the like.


Taser. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) lightning damage and the target makes a DC10 Constitution saving throw or be stunned for 1 minute.

Repair. The Advanced Hextech Repair Drone restores 20 Hit Points to a construct, engineer's machine, or modification within 5 feet.

An Advanced Hextech Repair Drone is a machine capable of being created by a Hextech Engineer (see Runeterra: Engineer (5e Class)). It automatically moves toward and repairs friendly constructs and responds to its creator's commands falteringly. It only attacks when provoked and even then, it attacks until the attacker is stunned and continues to repair injured constructs.

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