Adult Furred Drake (5e Creature)

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Adult Furred Drake[edit]

Large dragon, chaotic neutral


Armor Class 14 (natural armor)
Hit Points 85 (10d10 + 30)
Speed 60 ft.


STR DEX CON INT WIS CHA
18 (+4) 15 (+2) 16 (+3) 10 (+0) 16 (+3) 12 (+1)

Saving Throws Str +6, Wis +5
Skills Acrobatics +4, Athletics +6, Intimidation +3, Investigation +4, Nature +4, Perception +5, Survival +5
Proficiency Bonus +2
Damage Resistances cold
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 15
Languages Common, Draconic, Sylvan
Challenge 4 (1,100 XP)


Limited Telepathy. The drake can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Keen Hearing and Smell. The drake has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The drake has advantage on an attack roll against a creature if at least one of the drake's allies is within 5 feet of the creature and the ally isn't incapacitated.

Running Leap. With a 10-foot running start, the drake can long jump up to 25 feet.

Pounce. If the drake moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the drake can make one bite attack against it as a bonus action.

ACTIONS

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

BONUS ACTIONS

Rampage. When the drake reduces a creature to 0 hit points with a melee attack on its turn, the drake moves up to half its speed and makes a bite attack.


See Furred Drakes (5e Creature).

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