Adamantine Skeleton (5e Creature)
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Medium undead, lawful evil
Saving Throws Wis +2, Cha +1
Adamantine Body. Any critical hit against the skeleton becomes a normal hit.
Magic Resistance. The skeleton has advantage on saving throws against spells and other magical effects.
Multiattack. The skeleton makes three attacks.
Flail. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.
Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
An adamantine skeleton is a twisted creation of necromancy and transmutation. This monstrosity is an unliving warrior made of animated bones that have been plated with solid adamantine — one of the hardest substances in existence.