Abyssal stalker (3.5e Race)

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Personality[edit]

Abyssal stalkers are little more than animalistic predators, seeking prey. Occasionally they will serve a much greater demon until strong enough to escape.

Physical Description[edit]

Abyssal Stalkers have black leathery skin, pure white eyes, and a hunched, almost quadruped back. They have foot long claws and razor sharp teeth.

Relations[edit]

Abyssal Stalkers will occasionally team with other creatures if it views them powerful, but otherwise are lone hunters.

Alignment[edit]

Almost exclusively Chaotic Evil.

Lands[edit]

Abyssal Stalkers, fittingly enough, hail from the Abyss. However, they can be found in any nether planes, and occasionally will Plane Shift into other areas in search of prey.

Religion[edit]

Abyssal Stalkers usually worship demon lords, if at all religious.

Language[edit]

Usually Abyssal Stalkers speak Abyssal and poor, raspy Common (enough to terrify their prey).

Names[edit]

Usually none, but occasionally will be named by those controlling them.

Racial Traits-[edit]

  • Outsider (Native)
  • +4 Strength, +4 Dexterity, +2 Constitution, +4 Charisma, +2 Intelligence
  • Medium: As Medium creatures, Abyssal Stalkers have no special bonuses or penalties due to their size.
  • Abyssal Stalker [[SRD:Base Land Speed[base land speed]] is 60 ft: Fly 150 ft.
  • An Abyssal Stalker has a Climb speed of 30 feet.
  • Darkvision out to 60 feet.
  • Call to the Abyss: Call power from the abyss, the Abyssaal stalker gains a 3d6 for 1d6 turns, to any attribute.
  • Racial Skills: Abyssal Stalkers have a +8 racial bonus on Intimidate, Spot and Hide checks
  • Automatic Language: Common, Abyssal Bonus Languages: Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Orc
  • Favored Class: Rogue
  • Natural Attacks: Abyssal Stalkers have two primary claw attacks, dealing 2d6/1d6 poison/slaashing damage each, and a secondary bite attack, dealing 2d8 damage. See Stalker's Quarry
  • Special Attacks: Claw Dart - 1d10+8 damage, poison damage 1d6 Con/1d6 Con, DC 10 + HD/2 + Con modifier
  • Stalker's Quarry - the Abyssal Stalker may choose to mark a creature it hits with its claw. The marked creature's location is then automatically known by the Abyssal Stalker, even from another plane. An Abyssal Stalker may only mark one creature at a time. This effect can be removed by remove curse.
  • Spell-Like Ability: at will — plane shift, hail of thorns, invisibility. cast spell at lvl 20.
  • Powerful Build: Whenever an Abyssal Stalker is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the Abyssal Stalker is treated as one size larger if doing so is advantageous to him. A Abyssal Stalker is also considered to be one size larger when determining whether a creature's special attacks based on size (such as improved grab or swallow whole) can affect him. A Abyssal Stalker can use weapons designed for a creature one size larger without penalty. However, his space and reach remain those of a creature of his actual size. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject's size category.
  • Level Adjustment +2
Table: Abyssal Stalker Random Starting Ages
Adulthood Simple Moderate Complex
100 years +1d4 +1d6 +2d6
Table: Abyssal Stalker Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
500 years 1000 years 2000 years +infinite years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Abyssal Stalker Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 6’ 6” +2d10 250 lb. × (1d2) lb.
Female {{{fbaseft}}}’ {{{fbasein}}}” +{{{fmodin}}} {{{fbaselb}}} lb. × ({{{fmodlb}}}) lb.



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