Abyssal Chicken-Born (5e Race)

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Abyssal Chicken-Born[edit]

Creatures born from- uh... abyssal chickens?[1]

Physical Description[edit]

Almost no two abyssal chicken-born look alike. Some seem to have a "normal" blend of body parts and stuff between humanoid and abyssal chickens. These guys are probably the ones that are born (spawned? hatched?) from abyssal chickens, and they look the most like half-humanoid, half-abyssal-chicken "offspring"... however that happens. Others look like some horrible fusion, amalgamation, or transformation of humanoids and the worst chickens to ever exist. Whatever they look like, they somehow have the ability to fly like the original terror-turkeys, but like all poultry -flesh-eating or no- they can't fly for long (thank the gods), and they have that unmistakable red-ish, demon-rooster-ish tint to their skin, wicked claws, and that giant face-sized maw of those horrifying hell-hens.

History[edit]

Few people have the knowledge of where these abominations came from. Some say they came along when a human and a fiend chicken love each other... *ahem*. Others say it was a curse put on someone who did terrible things, or broke a promise that was very important, and was cursed to be part fiend-chicken. Another assumption is it was the result of something magical gone horribly awry, or the result of one or more deranged wizards and their inhumane experiments. Still others say it was a curse, but in reverse, and an abyssal chicken was "uncursed" to be a humanoid inversed.

Society[edit]

If you think tieflings get flack for simply existing, you've got another thing coming. The Abyssal Chicken-Born are pariahs even among tieflings, well, to tieflings that have met them. Almost every creature that has met a Chicken-Born views them as nothing more than demons or dangerously demon-corrupted, rare as they are it's difficult to prove otherwise. They are often slain on sight if they are not chased off first, sometimes for good reason. The influence and chaos of the abyss runs deep in their hollow bones. It is for these reasons that an Abyssal Chicken-Born can go a lifetime without seeing another. I mean, when is it everyday you see a cross between a fiend chicken and a humanoid? Whenever one manages to encounter another, they might be elated to see another of their kind, mind-blown, curious, deathly afraid, or extremely hostile. Hell, no-one knows what might happen when two Abyssal Chicken-Born meet because almost nobody's seen two of them together, let alone just one.

Abyssal Chicken-Born Names[edit]

The names of abyssal chicken-borns are usually reference to certain features like "jaw" or "spike" translated into the Abyssal language.

Names: Adtz, Agio, Argex, Diza, Duqis, Dyuz, Fozz, Gwiaz, Hozd, Hun, Kun, Kytix, Nin, Ntud, Qng, Qud, Qxult, Salx, Txyx, Urgzzug, Uyx, Wrs'd, Xiw, Xoin, Xy, Z'jaex, Zugdi

Abyssal Chicken-Born Traits[edit]

Creatures born from- uh... Abyssal Chickens?
Ability Score Increase. Your Dexterity score increases by 2 and your Constitution score increases by 1.
Age. Nobody's seen an Abyssal Chicken-Born younger than 15, and the longest lived one on record was 80 years old. You may or may not live as long, or longer.
Alignment. These creatures are born from chaotic evil, so, when they are good, they tend to be chaotic because of their chaotic nature. There are a few cases where they want to be as close to evil as possible, but have an incorrigible conscience, so they lean towards neutral, and sometimes good. They seem to hate laws, so they are almost never lawful.
Size. You are an unholy cross between a humanoid and a demon chicken nugget, and you've drawn the "short" straw in the size lottery. Your size is small.
Speed. Your base walking speed is 35 feet. Your base flying speed is equal to your walking speed.
Blindsight. You have a blindsight of 50 feet. You are blind beyond this point.
Poor Flier. When you use your flight you fall at the end of the turn. If you are not incapacitated you fall as though affected by feather fall.
Bite. Your bite is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Claws. Your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Languages. You can speak, read, and write Common, Abyssal, Infernal, and Chicken.


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  1. Baldur's Gate: Descent into Avernus pp. 97