Ability Tank (3.5e Optimized Character Build)

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Introduction[edit]

This build allows you to add your ability score modifiers to your AC, melee damage, and saves; while greatly boosting your ability scores as you level.

References[edit]

Players Handbook, Complete Warrior, Complete Champion, Book of Exalted Deeds and http://www.dandwiki.com/wiki/Main_Page

Game Rule Components[edit]

Spells, Powers, Soulmelds, Stances, etc[edit]

Items[edit]

No magic items are used in this build. The Forsake Magic class feature of the Forsaker Prestige Class and the Vow of Poverty both prohibit this build from using magic items.

Progression[edit]

Starting Ability Scores (Before Racial Adjustments): 25 point buy system; Str 13, Dex 12, Con 12, Int 12, Wis 12, Cha 12

Race: Human

Starting Racial Traits: Medium size, base land speed 30 feet, 1 extra feat at 1st level, 4 extra skill points at 1st level and 1 extra skill point at each additional level, any favored class.

Level Class Str Dex Con Int Wis Cha AC Base
Attack Bonus
Attack Saving Throws Required Feats Class
Features
Vow of Poverty
Fort Ref Will
1st Monk 1 13 12 12 12 12 12 16 (+1 Dex, +1 Wis, +4 exalted) +0 +1 +3 +3 +3 Vow of Poverty AC Bonus, Bonus feat, flurry of blows, unarmed strike AC bonus +4
2nd Monk 1/Paladin 1 13 12 12 12 12 12 16 (+1 Dex, +1 Wis, +4 exalted) +1 +2 +6 +4 +4 Aura of good, detect evil, smite evil 1/day Bonus exalted feat
3rd Monk 1/Paladin 2 13 12 12 12 12 12 17 (+1 Dex, +1 Wis, +5 exalted) +2 +3 +7 +4 +4 Divine grace, lay on hands AC bonus +5, endure elements
4th Monk 1/Paladin 2/Swashbuckler 1 14 12 12 12 12 12 17 (+1 Dex, +1 Wis, +5 exalted) +3 +5 +9 +4 +4 Weapon Finesse Exalted strike +1 (magic), bonus exalted feat
5th Monk 1/Paladin 2/Swashbuckler 2 14 12 12 12 12 12 17 (+1 Dex, +1 Wis, +5 exalted) +4 +6 +10 +5 +4 Grace Sustenance
6th Monk 1/Paladin 2/Swashbuckler 3 14 12 12 12 12 12 19 (+1 Dex, +1 Wis, +6 exalted, +1 deflection) +5 +7 +10 +5 +4 Insightful Strike AC bonus +6, deflection +1, bonus exalted feat
7th Monk 1/Paladin 2/Swashbuckler 3/Fist of the Forest 1 14 12 14 12 12 12 21 (+1 Dex, +1 Wis, +2 Con, +6 exalted, +1 deflection) +6 +8 +14 +8 +5 Great Fortitude, Improved Unarmed Strike, Power Attack AC Bonus, Feral trance 1/day, Fast movement, primal living Resistance +1, ability score enhancement +2
8th Monk 1/Paladin 2/Swashbuckler 3/Fist of the Forest 1/Battle Dancer 1 14 12 14 13 12 12 23 (+1 Dex, +1 Wis, +2 Con, +1 Cha, +1 natural armor, +6 exalted, +1 deflection) +7 +9 +14 +10 +5 AC bonus, unarmed strike Natural armor +1, mind shielding, bonus exalted feat
9th Monk 1/Paladin 2/Swashbuckler 3/Fist of the Forest 1/Battle Dancer 1/Forsaker 1 15 12 14 13 12 12 24 (+1 Dex, +1 Wis, +2 Con, +1 Cha, +1 natural armor, +7 exalted, +1 deflection) +8 +10 +16 +12 +7 Ability bonus+1, fast healing 1, forsake magic, SR 10+CL, magic destruction points, damage reduction 1/-, fast movement +5 AC bonus +7
10th Monk 1/Paladin 2/Swashbuckler 3/Fist of the Forest 1/Battle Dancer 1/Forsaker 2 16 12 14 13 12 12 24 (+1 Dex, +1 Wis, +2 Con, +1 Cha, +1 natural armor, +7 exalted, +1 deflection) +9 +13 +17 +13 +8 Ability bonus +1, Recuperating Coma, Bonus Feat Exalted strike +2 (good), damage reduction 5/magic, bonus exalted feat
11th Monk 1/Paladin 2/Swashbuckler 3/Fist of the Forest 1/Battle Dancer 1/Forsaker 3 16 12 16 14 12 14 28 (+1 Dex, +1 Wis, +3 Con, +2 Cha, +3 natural armor, +7 exalted, +1 deflection) +10 +14 +19 +14 +9 Ability bonus +1, tough defense, DR 2/-, fast move +10, puncture DR Ability score enhancement +4/+2
12th Monk 1/Paladin 2/Swashbuckler 3/Fist of the Forest 1/Battle Dancer 1/Forsaker 4 16 12 16 16 12 14 30 (+1 Dex, +1 Wis, +3 Con, +2 Cha, +3 natural armor, +8 exalted, +2 deflection) +11 +15 +20 +15 +10 Ability bonus +1, energy resistance 5 AC bonus +8, deflection +2, greater sustenance, bonus exalted feat
13th Monk 1/Paladin 2/Swashbuckler 3/Fist of the Forest 1/Battle Dancer 1/Forsaker 5 16 13 16 16 12 14 30 (+1 Dex, +1 Wis, +3 Con, +2 Cha, +3 natural armor, +8 exalted, +2 deflection) +12 +16 +23 +16 +11 Ability bonus +1, fast healing 2, DR 3/- Resistance +2, energy resistance 5
14th Monk 1/Paladin 2/Swashbuckler 3/Fist of the Forest 1/Battle Dancer 1/Forsaker 6 16 14 16 16 12 14 31 (+2 Dex, +1 Wis, +3 Con, +2 Cha, +3 natural armor, +8 exalted, +2 deflection) +13 +18 +24 +18 +12 Ability bonus +1, fast movement +15, slippery mind Exalted strike +3, freedom of movement, bonus exalted feat
15th Monk 1/Paladin 2/Swashbuckler 3/Fist of the Forest 1/Battle Dancer 1/Forsaker 7 16 15 18 16 14 16 39 (+2 Dex, +2 Wis, +4 Con, +3 Cha, +8 natural armor, +8 exalted, +2 deflection) +14 +19 +24 +19 +14 Ability bonus +1, DR 4/-, tough defence x2 AC bonus +9, ability score enhancement +6/+4/+2, damage reduction 5/evil
16th Monk 1/Paladin 2/Swashbuckler 3/Fist of the Forest 1/Battle Dancer 1/Forsaker 8 17 16 18 16 14 16 41 (+3 Dex, +2 Wis, +4 Con, +3 Cha, +8 natural armor, +9 exalted, +2 deflection) +15 +20 +25 +21 +15 Ability bonus +1, evasion Natural armor +2, bonus exalted feat
17th Monk 1/Paladin 2/Swashbuckler 3/Fist of the Forest 1/Battle Dancer 1/Forsaker 9 18 16 18 16 14 16 41 (+3 Dex, +2 Wis, +4 Con, +3 Cha, +8 natural armor, +9 exalted, +2 deflection) +16 +22 +26 +22 +16 Ability bonus +1, fast healing 3, DR 5/-, fast movement +20 Exalted strike +4, resistance +3, regeneration
18th Monk 1/Paladin 2/Swashbuckler 3/Fist of the Forest 1/Battle Dancer 1/Forsaker 10 18 16 18 16 15 16 43 (+3 Dex, +2 Wis, +4 Con, +1 Cha, +8 natural armor, +10 exalted, +3 deflection) +17 +23 +27 +23 +17 Ability bonus +1, energy resistance 10 AC bonus +10, deflection +3, true seeing, bonus exalted feat
19th Monk 1/Paladin 2/Swashbuckler 3/Fist of the Forest 1/Battle Dancer 1/Forsaker 10/Duelist 1 18 18 20 16 17 18 50 (+4 Dex, +3 Wis, +5 Con, +1 Int, +4 Cha, +10 natural armor, +10 exalted, +3 deflection) +18 +24 +29 +27 +18 Dodge, Mobility Canny defense Ability score enhancement +8/+6/+4/+2, damage reduction 10/evil
20th Monk 1/Paladin 2/Swashbuckler 3/Fist of the Forest 1/Battle Dancer 1/Forsaker 10/Duelist 2 18 18 20 16 18 18 52 (+4 Dex, +4 Wis, +5 Con, +2 Int, +4 Cha, +10 natural armor, +10 exalted, +3 deflection) +19 +26 29 +28 +19 Improved reaction +2 Exalted strike +5, energy resistance 15, bonus exalted feat

Other Components[edit]

The Initiate of Honor, Acolyte of Honor and Master of Honor exalted feats work very well for this build and its role as a tank.

Highlights[edit]

This build generates a high AC and saves, with good hp and plenty of defensive special qualities.

Munchkin-Size Me[edit]

At 9th-level and 10th-level, prestige class into Duelist, and at 11th-level prestige class into Fist of the Forest instead of Forsaker for those three levels. At 11th-level pay a spellcaster for his or her spellcasting services to perform either a Ritual of Unlearning or Ritual of Vitality on you to become a winged centaur of legend (centaur/winged template/monster of legend template). After the transformation you'll have +18 Strength, +14 Dexterity, +14 Constitution, +6 Wisdom, Charisma +4; base land speed 50 feet, fly speed 70 ft.; +8 natural armor bonus, and some useful special abilities. Then begin the build again. If you do this, you don't need to prestige class into Duelist at all. Once you are transformed and are a 1st-level Monk/2nd-level Paladin/3rd-level Swashbuckler/2nd-level Fist of the Forest/10th-level Forsaker; Continue to level into Forsaker or start prestige classing into Warhulk.

Limitations[edit]

This build incorporates some 3.0 material. You'll need the GM's approval for this build.

DM Counters[edit]

Only allow 3.5 material or rule that in addition to a Forsaker being forbidden from using spellcasting, spell-like abilities, or magic items; a Forsaker is forbidden from using supernatural abilities.



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