Abdullah the Slaver (5e Creature)
Abdullah the Slaver[edit]
Medium humanoid (Turk), lawful evil Armor Class 10
Senses passive Perception X
Brute. A melee weapon deals one extra die of its damage when Abdullah the Slaver hits with it (included in the attack). Innate Spellcasting. Abdullah the Slaver's spellcasting ability is Charisma (spell save DC 13). Abdullah the Slaver can innately cast the following spells, requiring no material components: 3/day each: dominate monster, teleport Shapechanger. Abdullah the Slaver can use his action to transform into a small, medium, or large beast he has seen, or back to his true form. While transformed he uses the beast's statistics. Surprise Attack. If Abdullah the Slaver surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack. ACTIONSScimitar. Melee Weapon Attack: +2 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) cutting damage.
LEGENDARY ACTIONSThe can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The regains spent legendary actions at the start of its turn. |
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