A True Jedi (5e Feat)

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True Lightsaber Combat

Prerequisites: Jedi / Sith Class, 15 in Dexterity and Wisdom
You have trained long enough as a jedi / sith that you have become a master of the style of fighting, you get the following benefits :

  • When you are subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.
  • Whenever you take the Attack action on your turn, you can make one additional attack as a part of the same action. You may use this effect a number of times equal to your proficiency bonus, and you regain all uses of this feat after you finish a long rest.
  • You know how to keep a close eye on any creature who wanders into or out of your attack distance, and know exactly when to strike when they do. Whenever a creature moves into or out of your reach or moves more than 5 feet while in it, you can use your reaction to make an opportunity attack against them.

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