A Bear (5e Race)

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Bear[edit]

Physical Description[edit]

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If you are making your character a bear and don't know what they look like, you probably shouldn't be making a bear character.

History[edit]

They're bears. They tend to live in the woods and sleep in caves. Oh yeah, and occasionally eat people.

Society[edit]

They tend to live alone, only staying together when they mate for a short duration. After the cubs are born, the male is forced to leave as to protect the cubs.

Bear Names[edit]

Uhhh, Teddy? Pooh? I don't know, I've never been either brave or dumb enough to go up and ask one.

Bear Traits[edit]

Literally just a bear.
Ability Score Increase. Your Constitution score increases by 2 and your Strength score increases by 2 as well.
Age. Like, 20 years or something like that.
Alignment. Probably bear.
Size. Well, you're about the size of... well... a bear... which I guess is... Medium?
Speed. Your base walking speed is 25 feet. When on all 4 feet however, your base walking speed is 35.
Charge. As an action, you charge at your prey. When you take this action, you move up to 50 feet in one direction. When you hit a creature of medium size or smaller in this path, they are knocked prone, and you can proceed to make their insides their outsides, as detailed under "Bear Attack".
Bear Attack. Oh no, you've managed to make yourself a mobile meal for a bear. When someone is prone and within 5 feet of you, you can as an action, literally rip apart the victim. This kills them instantly, and literally leads to them being just a big pile of mauled guts n' stuff. Oh yeah, and you have three natural weapons you can use against your prey. Your claws, which deal 2d6 + your Strength modifier slashing damage, your teeth, which deal 2d4 + your Strength modifier piercing damage, and slamming with your weight, which deals 2d6 + your Constitution modifier bludgeoning damage. Cause you know, you're a bear.
Guts n' Stuff.. When you've managed to tear someone apart, you can consume them, and make them a meal. Tasty.
Because you're a Bear. Well, you're a bear. Congratulations. You've given up being able to use anything remotely human, meaning you can't use your hands... paws... to use weapons, or anything really other than your claws, teeth, and overall size. Oh yeah, and you can't cast magic that requires anything somatic, verbal, or component casting.
Languages. You're a bear. You can't speak anything... except maybe... bear?
Subrace. There are 4 main subraces of bear. Grizzly bear, Black bear, Polar bear, and Panda bear. Then there's the Water bears... and Smokey, of course...

Grizzly[edit]

Ability Score Increase. You got a big nose, increasing your Wisdom by 1.
Big Bear.. Your slam attack now deals 2d8 + your Strength modifier damage.

Black[edit]

Ability Score Increase. You are a very mobile bear, increasing your Dexterity by 1.
Unfair Bear. Your claws are different for some reason, and give you a climbing speed of 15.

Polar[edit]

Ability Score Increase. You live in the cold, so you have to be built to survive more, increasing your Constitution by 1.
Furry Bear. Well, being you've adapted to survive the cold, your hair has grown dense and keeps you warm no matter where you are. You have resistance to cold damage and extremely cold environments.

Panda[edit]

Ability Score Increase. Everyone loves pandas, so your Charisma increases by 1.
Vegetarian. Pandas don't eat meat, they're too kind. You take 3d8 poison damage whenever you consume meat.

Smokey[edit]

Ability Score Increase. You are the true face of forest safety. Your Charisma increases by 1.
Only You. As a reaction, you can grant advantage to yourself or an ally you can see within 60 feet on rolls to put out fires.
Talktative. You are able to speak and read Common.


Water[edit]

Ability Score Increase. You are one of the hardiest creatures to ever live. Your Constitution increases by 1.
Size. Unlike other bears, your size is Small.
Extra Paws. You have a total of 6 paws. You can use your two extra paws to wield additional weaponry.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
2′ 0'' +12d10 150 lb. × (2d6) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

3.60
(5 votes)

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