3e SRD:Lizard

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This material is published under the OGL 1.0a.

Lizard[edit]

Size/Type: Tiny Animal
Hit Dice: 1/2 d8 (2 hp)
Initiative: +2 (Dex)
Speed: 20 ft., climb 20 ft.
AC: 14 (+2 size, +2 Dex)
Attacks: Bite +4 melee
Damage: Bite 1d4-4
Face/Reach: 2.5 ft. by 2.5 ft./0 ft.
Special Attacks:
Special Qualities:
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 3, Dex 15, Con 10, Int 2, Wis 12, Cha 2
Skills: Balance +10, Climb +12, Hide +13, Listen +4, Spot +4
Feats: Weapon Finesse (bite)
Climate/Terrain: Any warm land
Organization: Solitary
Challenge Rating: 1/6
Treasure: None
Alignment: Always neutral
Advancement:


Combat

Skills: Lizards use their Dexterity modifier for Climb checks and receive a +8 bonus to Balance checks.



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