3e SRD:Shards

From D&D Wiki

Revision as of 09:42, 8 September 2017 by SgtLionBot (talk | contribs) (Bot: Automated import of articles)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
This material is published under the OGL 1.0a.

Shards[edit]

These are tiny fragments of castoff crystal imprinted with miniscule bits of psionic power. Using a shard requires grasping it and projecting a command thought as a standard action (most shards telepathically whisper their command word into the minds of living creatures who handle them). A shard always grants a temporary competence bonus to one specific skill, ranging from +1 to +10 inclusive. This bonus lasts until the skill is used or 10 rounds pass, whichever comes first. Once activated, a shard disintegrates, even if its bonus is not used.

	Competence Bonus	Market Price
	+1			20 gp
 	+2			30 gp
	+3			40 gp
	+4			60 gp
	+5			100 gp
 	+6			140 gp
	+7			200 gp
	+8			250 gp
	+9			320 gp
	+10			400 gp



Manifester Level: 10; Prerequisites: Craft Universal Item, creator must have ranks of the specified skill totaling half the encoded bonus (minimum 1 rank)



Back to Main Page3e Open Game ContentSystem Reference DocumentPsionic Items

Padlock.png This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the 3e System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!


Advertisements: