PFSRD:Polar Ray
From D&D Wiki
Revision as of 06:59, 8 September 2017 by SgtLionBot (talk | contribs) (Protected "PFSRD:Polar Ray": Bot: Protecting all pages from category PFSRD ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))
This material is published under the OGL 1.0a. |
Polar Ray
School evocation [cold]; Level sorcerer/wizard 8
Casting Time 1 standard action
Components V, S, F (a white ceramic cone or prism)
Range medium (100 ft. + 10 ft./level)
Effect ray
Duration instantaneous
Saving Throw none; Spell Resistance yes
A blue-white ray of freezing air and ice springs from your hand. You must succeed on a ranged touch attack with the ray to deal damage to a target. The ray deals 1d6 points of cold damage per caster level (maximum 25d6) and 1d4 points of Dexterity drain.
Back to Main Page → Pathfinder Open Game Content → PFSRD → Spells