PFSRD:Atavism

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This material is published under the OGL 1.0a.

Atavism

School transmutation; Level druid 4

Casting Time 1 standard action

Components V, S

Range close (25 ft. + 5 ft./2 levels)

Target one animal

Duration 1 minute/level

Saving Throw Fortitude negates; Spell Resistance yes

By bringing forth the primeval ancestry of the target animal, you awaken a savage engine of destruction. The animal immediately gains the advanced creature simple template. It gains a +2 bonus on all rolls, including damage rolls and special ability DCs, a +4 bonus to AC and CMD, and +2 hit points per HD. The animal's primal instincts take hold for the duration of this spell—if the animal knows tricks granted by the Handle Animal skill, it loses access to all of those tricks save for "attack." This spell has no effect on animals that already have the advanced creature template.

Atavism, Mass

School transmutation; Level druid 8

Target one animal/level, no two of which can be more than 30 ft. apart

This spell functions as atavism, except it affects multiple creatures.


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