Ochaun (5e Creature)

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Ochaun

Large giant, neutral


Armor Class 14 (natural armour)
Hit Points 66 (7d10 + 28)
Speed 20 ft., swim 40 ft.


STR DEX CON INT WIS CHA
19 (+4) 12 (+1) 19 (+4) 10 (+0) 14 (+2) 10 (+0)

Skills Perception +5
Damage Resistances cold
Senses passive Perception 15
Languages Aquan, Common, Giant
Challenge 5 (1,800 XP)


Amphibious. The ochaun can breathe air and water.

ACTIONS

Multiattack. The ochaun makes two attacks with its spear.

Spear. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack


Ochauns are giantkin that adapted to life underwater long ago. Mostly detached from the conflicts of their land-dwelling cousins, ochauns aren't usually violent, though some serve storm giants as vassals or guards. Some ochauns trade with merfolk or, more rarely, coastal settlements, exchanging the products of their hunting for things they find valuable, usually weapons, but occasionally more esoteric items. In battle or the hunt, ochauns surround opponents before spearing them, then take whatever they can use, leaving the rest to the mercy of the ocean.


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