Deer (3.5e Creature)
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Deer | |
---|---|
Size/Type: | Medium Animal |
Hit Dice: | 2d12+2 (15 hp) |
Initiative: | +3 |
Speed: | 50ft |
Armor Class: | 15 (+3 Dex, +2 Natural), touch 13, flat-footed 12 |
Base Attack/Grapple: | +2/+4 |
Attack: | Gore 1d8+2 (+4 melee), Kick 3d4+2 (+4 melee) |
Full Attack: | Gore 1d8+2 (+4 melee), Kick 3d4+2 (+4 melee) |
Space/Reach: | 5ft/5ft |
Special Attacks: | |
Special Qualities: | Evasion |
Saves: | Fort 4, Ref 7, Will 2 |
Abilities: | Str 15, Dex 17, Con 15, Int 2, Wis 5, Cha 5 |
Skills: | Hide +8, Move Silently +8 , Listen +5, Spot +6, Search +6, Escape Artist +6 |
Feats: | Run, Endurance, Scent |
Environment: | Any |
Organization: | Solitary, Herd (2-14) |
Challenge Rating: | 1 |
Treasure: | Standard |
Alignment: | Neutral |
Advancement: | By character level |
Level Adjustment: | 0 |
This graceful creature moves in leaps and bounds. Its soft fur and delicate appearance betrays the ferocity and strength behind its movements.
Combat
Deer will usually flee when threatened, but will fight back if cornered or in a herd.