Sand Balls (3.5e Spell)

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Sand Balls
Technique
Level: Sandbender 1
Components: S, M
Casting time: 1 round
Range: Close (25 feet + 5 feet per 2 technician levels)
Targets: 1-7 Targets
Duration: Instantaneous
Saving Throw: Reflex
Spell Resistance: No

Technique Points Required: 1

You form a cubic foot of attuned sand into 2 balls + 1 / 2 technician levels (max 5) of sand that shoot through the air. Each deals 1d3 damage and you must succeed on a ranged touch attack to hit. These balls may be fired at separate targets.

A Reflex Save negates the damage from 1 ball but must be made for each ball to dodge.

Material Component: 1 cubic foot of Attuned Sand


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