Force (4e Future Origin)
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Force
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A Force character) |
An intelligent character who has mastered the use of Techniques.
Appearance: You look studious and dress elegantly.
Force Traits |
Ability: Intelligence |
Power Source: Psi; +2 to Psi overcharge. |
Skill Bonus (Level 1): Gain a +4 bonus to Science checks. |
Photon Aura (Level 1): You have resist 5 against thermal, psychic and photon damage. |
Technique Mastery (Level 1): You gain one additional technique. You still only have available the normal number of Techniques appropriate for your level: so whenever you take a rest, decide which one Technique is not available to you. |
Force Critical (Level 2 or 6): When you score a critical hit, the attack deals 1d10 extra damage and one ally within 5 squares of you gains temporary hit points equal to twice your level. |
Zonde | Force Novice |
A simple, fast, lightning attack that strikes a single enemy. | |
At-Will ![]() | |
Standard Action | Ranged 10 |
Target: One creature | |
Attack: Intelligence + your level vs. Fortitude | |
Hit: 1d10 + Intelligence modifier + twice your level electric damage, and the target takes a -2 penalty to attack until the end of your next turn. |
Anti | Force Utility |
This versatile pulse of energy helps normalize a subject. | |
Encounter ![]() | |
Minor Action | Close burst 5 |
Target: You or one ally in burst. | |
Effect: The target may make a saving throw with a +2 bonus. |
Grants | Force Expert |
Countless arrows of light pummel your target, followed by a column of energy that deals tremendous damage. | |
Encounter ![]() | |
Standard Action | Ranged 10 |
Target: One target | |
Attack: Intelligence + your level vs. Reflex | |
Hit: 3d6 + Intelligence modifier photon damage. | |
Effect: At the start of your next turn, the target takes photon damage equal to three times your level. |
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