Dire Flying Squirrel (3.5e Creature)
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Revision as of 08:51, 26 April 2013 by 66.91.6.229 (talk)
Dire-Flying Squirrel
Size/Type: | Small Animal |
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Hit Dice: | 1d8+1 (5 hp) |
Initiative: | +4 |
Speed: | 40ft/20ft climb/20ft glide |
Armor Class: | 16 (+1 Size, +4 Dex, +1 Natural), touch 15, flat-footed 12 |
Base Attack/Grapple: | 0/-4 |
Attack: | Bite +4 melee (1d4) |
Full Attack: | Bite +4 melee (1d4) |
Space/Reach: | 5ft/5ft |
Special Attacks: | — |
Special Qualities: | Low-light vision, scent, May always take 10 on climb, balance and jump checks. |
Saves: | Fort 3, Ref 6, Will 3 |
Abilities: | Str 10, Dex 19, Con 12, Int 1, Wis 12, Cha 4 |
Skills: | Climb +11, Hide +9, Listen +4, Move Silently +5, Spot +4, Swim +11 |
Feats: | Alertness, Weapon Finesse |
Environment: | Temperate Forest |
Organization: | solitary, Group (5-10) |
Challenge Rating: | 1/3 |
Treasure: | none |
Alignment: | Neutral |
Advancement: | — |
Level Adjustment: | — |
Dire flying squirrels are bigger and quicker then their brethren. They still retain their skin between their front and back legs.