D&D Wiki has recently been upgraded and the old skin has been retired. A new Vector-based skin was made. As such there are now a lot of issues. Please collect issues that you find at this page. — Blue Dragon

Cross-Class Psychics (3.5e Variant Rule)

From D&D Wiki
Revision as of 04:18, 10 March 2013 by Proton (talk | contribs)
Jump to navigation Jump to search
This material is published under the OGL 1.0a.


Cross-Class Psychics

Since Psychic Ability is a feat and psychic abilities are learned as skills, it is possible for a character of any class to develop a measure of psychic ability. The character needs the necessary psychic feats and can then spend skill points on the psychic skills granted by those feats. Note, however, that psychic skills are cross-class skills for classes other than the psychic (or the various psychic prestige classes below), so cross-class psychics spend the same amount of skill points for half the capability of a similarly trained character of the psychic class.



Back to Main Page3.5e HomebrewRulesPsychic PowersAnd Other Classes

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is Open Game Content from Advanced Player's Manual. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains OGC from Advanced Player's Manual material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.