D&D Wiki has recently been upgraded and the old skin has been retired. A new Vector-based skin was made. As such there are now a lot of issues. Please collect issues that you find at this page. — Blue Dragon

Initiating a Psychic Grapple (3.5e Variant Rule)

From D&D Wiki
Revision as of 03:59, 10 March 2013 by Proton (talk | contribs)
Jump to navigation Jump to search
This material is published under the OGL 1.0a.


Initiating a Psychic Grapple

To start a psychic grapple, you must be in mental contact with the target. Attempting to start a psychic grapple is a standard action.

Attacks of Opportunity: You provoke attacks of opportunity from any opponents that threaten the area you are in when you start a psychic grapple, since you are focused on the mental plane rather than physically defending yourself. You can attempt to start a psychic grapple on the defensive, just like using a psychic skill on the defensive. This requires a Concentration check (DC 15). If the check succeeds, you can attempt to initiate the psychic grapple. If it fails, your attempt to initiate the psychic grapple fails as well. In either case, you do not provoke attacks of opportunity when attempting to start a psychic grapple on the defensive.



Back to Main Page3.5e HomebrewRulesPsychic PowersAdvanced Psychic TechniquesPsychic Grappling

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is Open Game Content from Advanced Player's Manual. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains OGC from Advanced Player's Manual material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.