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Songbird Flock (3.5e Creature)

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Songbird (Flock)
Size/Type: Diminutive Animal (Swarm)
Hit Dice: 3d8 (13 hp)
Initiative: +2
Speed: 5 ft. (1 square), fly 40 ft. (good)
Armor Class: 16 (+4 size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple: +2/—
Attack: Swarm (1d6)
Full Attack: Swarm (1d6)
Space/Reach: 10 ft./0 ft.
Special Attacks: Distraction,
Special Qualities: immune to weapon damage, swarm traits, low-light vision
Saves: Fort +3, Ref +7, Will +3
Abilities: Str 3, Dex 15, Con 10, Int 2, Wis 14, Cha 4
Skills: Listen +10, Spot +10
Feats: Alertness, Lightning Reflexes
Environment: Any
Organization: Solitary, flight (2–4 flocks), or colony (11–20 flocks)
Challenge Rating: 2
Treasure: None
Alignment: Always neutral
Advancement: None
Level Adjustment:


COMBAT

A flock of songbirds seeks to batter, peck, dive-bomb, and drive off anything its members perceive as a threat. The flock deals 1d6 points of damage to any creature whose space it occupies at the end of its move.

Distraction (Ex): Any living creature that begins its turn with a flock in its space must succeed on a DC 11 Reflex save or be dazzled for 1 round. The save DC is dexterity-based. Template:3.5e Creatures CR 2 Breadcrumb