Super Fast Skirmisher (3.5e Optimized Character Build)
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Introduction
Ever thought that your Scout wasn't fast enough? Well, here's a really fast one.
References
Complete Warrior, Dungeon Master's Guide, Complete Adventurer, Player's Handbook, Unearthed Arcana, Savage Species
Races & Templates
Thri-Kreen (non-psionic)
Alternate Build
Rather than taking Thri-kreen, you can be a Monk, and get Ki Focus weapons. That way you get the +10 move speed, for the three levels. So you can play this build all the way up from level 1.
Items
The Boots of Skating are a must have.
Progression
ECL | Class/HD/LA | BaB | Saving Throws | Feats | Features | Speed | ||
---|---|---|---|---|---|---|---|---|
Fort | Ref | Will | ||||||
3rd | Thri-Kreen | +2 | +0 | +3 | +3 | Dodge | Bonus Feat(Deflect Arrows), Flaw(Quick*) | 50 |
4th | Scout** | +2 | +0 | +5 | +3 | Run | Trapfinding | 60 |
5th | Barbarian | +2 | +2 | +3 | +3 | — | Fast Movement | 70 |
6th | Cleric | +2 | +4 | +5 | +5 | — | Celerity Domain | 80 |
7th | Scout | +3 | +4 | +6 | +5 | Mobility | Battle Fortitude +1, Uncanny Dodge | 80 |
8th | Scout | +5 | +5 | +6 | +6 | — | Trackless Step, Fast Movement+10 | 80 |
9th | Scout | +6 | +5 | +7 | +6 | — | Bonus Feat(Spring Attack) | 80 |
10th | Scout | +6 | +5 | +7 | +6 | Multiweapon Fighting | Evasion, Skirmish (2d6, +1AC) | 85 |
11th | Dervish | +7 | +7 | +9 | +6 | — | 90 | |
12th | Dervish | +8 | +8 | +10 | +6 | — | Fast Movement +5 | 90 |
13th | Scout | +9 | +9 | +11 | +7 | Weapon Focus(Scimitar^) | Skirmish (2d6, +2AC) | 95 |
14th | Scout | +10 | +9 | +11 | +7 | — | Flawless Stride | 95 |
15th | Scout | +10 | +9 | +12 | +7 | — | 95 | |
16th | Scout | +11 | +10 | +12 | +8 | Improved Critical(Scimitar^) | Camouflage, Bonus Feat(Improved Initiative) | 100 |
17th | Scout | +12 | +10 | +13 | +8 | — | Skirmish (3d6, +2AC) | 100 |
18th | Scout | +13 | +13 | +13 | +8 | — | Blindsense | 100 |
19th | Barbarian | +14 | +11 | +13 | +8 | Power Critical(Scimitar^) | 105 | |
20th | Scout | +15 | +12 | +14 | +9 | — | 105 |
- *Unearthed Arcana
- **Complete Adventurer
- ^You need not use Scimitars, any light slashing weapon will do
Highlights
Spring attack always you to run in, at half your move speed, and attack, and then move away, so only the best ranged combatants stand a chance against you. Any strictly melee character simply cannot outrun you.
Munchkin-Size Me
Find everything that increases speed, and I mean EVERYTHING! Get Dervish 3, so that you have spring attack, and then take a level of Blade Dancer. At first level your land speed doubles.
Side Notes
Because of the strange classes taken, you actually have all good saves. I mean lowest is Will at +9?? COME ON!!
- That is simply crazy for a Roguish type!
Limitations
Fighting anything flying would be impossible using this reliance on Spring Attack.
DM Counters
Have armies of Archers, or Thri-Kreen hunting Rangers.
Trip. Grapple. Stun. Daze. Etc. Also Fog and Cloud spells.
Miscellaneous
He is faster than you.
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