SRD:Owl
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This material is published under the OGL 1.0a. |
OWL
Size/Type: | Tiny Animal |
---|---|
Hit Dice: | 1d8 (4 hp) |
Initiative: | +3 |
Speed: | 10 ft. (2 squares), fly 40 ft. (average) |
Armor Class: | 17 (+2 size, +3 Dex, +2 natural), touch 15, flat-footed 14 |
Base Attack/Grapple: | +0/–11 |
Attack: | Talons +5 melee (1d4–3) |
Full Attack: | Talons +5 melee (1d4–3) |
Space/Reach: | 2-1/2 ft./0 ft. |
Special Attacks: | — |
Special Qualities: | Low-light vision |
Saves: | Fort +2, Ref +5, Will +2 |
Abilities: | Str 4, Dex 17, Con 10, Int 2, Wis 14, Cha 4 |
Skills: | Listen |
Feats: | Alertness, Weapon FinesseB |
Environment: | Temperate forests |
Organization: | Solitary |
Challenge Rating: | 1/4 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 2 HD (Small) |
Level Adjustment: | — |
The statistics presented here describe nocturnal birds of prey from 1 to 2 feet long, with wingspans up to 6 feet. They combine both talons into a single attack.
COMBAT
Owls swoop quietly down onto prey, attacking with their powerful talons.
Skills: Owls have a +8 racial bonus on Listen checks and a +14 racial bonus on Move Silently checks. *They have a +8 racial bonus on Spot checks in areas of shadowy illumination.
SEE WIKIPEDIA ENTRY: Owl
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