Spider Swarm (4e Creature)

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Spider Swarm

Among solitary spiders, swarms of spiders are rare. However spider hatchlings congregate into swarms for a short time before they grow old enough to survive alone. Other swarms may be ordinary adult spiders controlled by an outside influence.

Lesser Spider Swarm
Level 6 Brute
Large spiderkind beast (spider, swarm)
XP 250
Initiative +11 Senses Perception +9; tremorsense 6
Swarm aura 1; the lesser spider swarm makes a basic attack as a free action against each enemy that begins its turn in the aura.
HP 86; Bloodied 43
AC 18; Fortitude 17, Reflex 18, Will 16
Resist: half damage from melee or ranged attacks; Vulnerable: 10 against close and area attacks.
Speed 6, climb 6 (spider climb)
Basicmelee.png Bite ♦ at-will
Effect: +7 Vs. Reflex; 1d10 + 4 damage, and ongoing 5 poison damage (save ends).
Melee.png Swarm of Fangs ♦ at-will
Effect: Close burst 1; +7 Vs. Reflex; 1d10 + 4 damage, and ongoing 5 poison damage (save ends).
Skills Athletics +9; Acrobatics +12; Stealth +12
Str 13 (+4) Dex 19 (+7) Wis 13 (+4)
Con 16 (+6) Int 1 (-2) Cha 8 (+2)
Alignment Unaligned Languages Spydric
Equipment


Spider Swarm
Level 16 Brute
Large spiderkind beast (spider, swarm)
XP 1400
Initiative +19 Senses Perception +17; tremorsense 6
Swarm aura 1; the spider swarm makes a basic attack as a free action against each enemy that begins its turn in the aura.
HP 191; Bloodied 95
AC 28; Fortitude 25, Reflex 26, Will 23
Resists: half damage from melee or ranged attacks; Vulnerable: 10 against close and area attacks.
Speed 6, climb 6 (spider climb)
Basicmelee.png Bite ♦ at-will
Effect: +17 Vs. Reflex; 2d8 + 7 damage, and ongoing 5 poison damage (save ends).
Melee.png Swarm of Fangs ♦ at-will
Effect: Close burst 1; +17 Vs. Reflex; 2d8 + 7 damage, and ongoing 5 poison damage (save ends).
Skills Athletics +17; Acrobatics +20; Stealth +20
Str 18 (+12) Dex 24 (+15) Wis 18 (+12)
Con 21 (+12) Int 1 (+3) Cha 8 (+7)
Alignment Unaligned Languages Spydric
Equipment


Greater Spider Swarm
Level 26 Brute
Large spiderkind beast (spider, swarm)
XP 9000
Initiative +26 Senses Perception +24; tremorsense 6
Swarm aura 1; the spider swarm makes a basic attack as a free action against each enemy that begins its turn in the aura.
HP 296; Bloodied 148
AC 38; Fortitude 32, Reflex 34, Will 31
Resists: half damage from melee or ranged attacks; Vulnerable: 10 against close and area attacks.
Speed 6, climb 6 (spider climb)
Basicmelee.png Bite ♦ at-will
Effect: +27 Vs. Reflex; 3d8 + 10 damage, and ongoing 5 poison damage (save ends).
Melee.png Swarm of Fangs ♦ at-will
Effect: Close burst 1; +27 Vs. Reflex; 3d8 + 9 damage, and ongoing 10 poison damage (save ends).
Skills Athletics +24; Acrobatics +27; Stealth +27
Str 23 (+19) Dex 29 (+22) Wis 23 (+19)
Con 26 (+21) Int 1 (+8) Cha 8 (+12)
Alignment Unaligned Languages Spydric
Equipment

Spider Swarm Tactics

Spider swarms are mindless, swarming around their foes and relying on weight of numbers to bring down their foes.

Spider Swarm Lore

A character knows the following information with a successful arachana or nature check.

DC 10 (arachana), DC 15 (nature): Spider swarms are generally made up of hatchlings. Hatchlings are usually found in large numbers with their mothers; one of the few exceptions to the spiders' solitary behavior.
DC 20 (arachana), DC 25 (nature): Though spiders are typically solitary, some are members of so-called "spider colonies". Such colonies cannot exist without guidance from a more intelligent being, such as an arachnomancer or demonspider. Within such colonies, hatchlings are usually found in the common retreat.

Encounter Groups

Spiders are generally solitary, but can be found with other spiders, drow, ettercaps and driders.

Level 6 Encounter (XP 1250)



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Back to Main Page4e HomebrewSourcebooksArachonomicon; the Book of SpiderkindMonsters.

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