Clinging Shadows (Shadow Power)

From D&D Wiki

Revision as of 20:18, 22 December 2009 by Green Dragon (talk | contribs) ("If necessary please use the "Watch this page" checkbox for authorship. Keep in mind "my preferences" -> "E-mail me when a page I'm watching is changed".)
Jump to: navigation, search


Clinging Shadows
[[3.5e Conjuration (Creation) Spells|Conjuration (Creation)]] [Darkness]
Level: Phantom 3
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Area: 20 ft. radius emanation
Duration: 1 round/level
Saving Throw: Reflex negates; see text
Spell Resistance: Yes


You call forth shadows that grab and pull at anything that moves through the area you designate. Any creature in the area or that enters the affected area on it's turn must make a reflex save or become immobilized. Any creature that begins its round immobilized may attempt a reflex save to end the condition. Attempting a reflex save takes a full-round action. If a creature succeeds on its reflex save to break free, it must succeed on another reflex save at the beginning of its next turn or succumb to the shadows again.



Back to Main Page3.5e HomebrewComplex Special Ability ComponentsShadow Powers

Home of user-generated,
homebrew pages!


Advertisements: