SRD:Kama

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This material is published under the OGL 1.0a.


Kama
Exotic Light Melee
Critical: ×2
Range Increment:
Type: Slashing
Hardness: 5
Size Cost1 Damage Weight1 hp
Fine * 1 * 1
Diminutive * 1d2 * 1
Tiny * 1d3 * 1
Small 2 gp 1d4 1 lb. 1
Medium 2 gp 1d6 2 lb. 2
Large 4 gp 1d8 4 lb. 4
Huge * 2d6 * 8
Gargantuan * 3d6 * 16
Colossal * 4d6 * 32
  1. For values marked with an asterisk, the SRD gives neither this value directly nor a means to determine it.

Description

The kama is a special monk weapon. This designation gives a monk wielding a kama special options.

You can use a kama to make trip attacks. If you are tripped during your own trip attempt, you can drop the kama to avoid being tripped.

Enhancements

Kama Material Enhancements
Material Average Masterwork1 Hardness hp Special
Steel 2 gp 302 gp 5 2
Adamantine 3,002 gp 5 2 Bypass hardness less than 20
Deep Crystal 1,002 gp 10 6 Psionic
Mundane Crystal 302 gp 8 5 No rusting, not metal
Darkwood n/a n/a n/a
Iron, Cold 4 gp 304 gp 5 2 Magical enchantments cost an additional 2,000 gp.
Mithral 1,002 gp 5 2 1/2 weight
Silver, Alchemical 22 gp 322 gp 5 2 −1 damage
  1. Masterwork weapons have a +1 enhancement bonus on attack rolls.
Magical/Psionic Weapon Enhancements
Bonus Value Additional Cost1 Hardness Increase2 Additional hp2
+1 +2,000 gp +2 +10
+2 +8,000 gp +4 +20
+3 +18,000 gp +6 +30
+4 +32,000 gp +8 +40
+5 +50,000 gp +10 +50
+6 +72,000 gp3 +12 +60
+7 +98,000 gp3 +14 +70
+8 +128,000 gp3 +16 +80
+9 +162,000 gp3 +18 +90
+10 +200,000 gp3 +20 +100
+11 or more + bonus squared
× 20,000 gp
+ enhancement bonus × 2 + enhancement bonus × 10
  1. Increase total cost for magical enhancement by 2,000 gp for cold iron weapons.
  2. Unlike the additional cost, the increase the weapon's hardness and hit points are only gained from its enhancement bonus, not its special abilities.
  3. If the weapon has a magical bonus greater than +5 or a special ability worth more than +5, the weapon is epic. Multiply magic cost by 10.

See Also



Back to Main Page3.5e Open Game ContentSystem Reference DocumentWeapons

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
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