Weapon Shifter (5e Subclass)
From D&D Wiki
Weapon Shifter
A Weapon Shifter, is a specialized person who can transform into a weapon upon command.
Making a Weapon Shifter
Some strong points of this class is that they are a heavy hitter, the only problem with that is that most if not all have a partner to corespond with them.
Abilities: Strength is a necessity for this class being a weapon and all. Constitution and Wisdom are both very good to have with this class too, because they will take a lot of hits and they will have to know their way around a battlefield.
Races: 95% of the time, Shifters are human.
Alignment: Any.
Starting Gold: 100.
Starting Age: Same as Fighters, some people even say that a Weapon Shifter will die the same day as their Miester unless they have reason to believe that they will rise once more.
Level | Base Attack Bonus |
Saving Throws | Special | Spells per Day | Power Points/Day |
Powers Known |
Maximum Power Level Known | ||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fort | Ref | Will | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |||||||||||||||||||||||||||||
1st | +1 | +3 | +0 | +1 | Weapon Shifting, Durability | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
2nd | +2 | +4 | +0 | +1 | Partial Shifting | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
3rd | +3 | +5 | +0 | +2 | 1d8 Damage | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
4th | +4 | +6 | +0 | +2 | Multi Weapon Shift I | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
5th | +5 | +7 | +1 | +2 | Partial Synchronization | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
6th | +6/1 | +8 | +1 | +3 | 1d10 Damage | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
7th | +7/2 | +9 | +1 | +4 | Auto Regen | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
8th | +8/3 | +9 | +1 | +4 | 1d12 Damage | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
9th | +9/4 | +10 | +2 | +5 | Synchronization | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
10th | +10/5 | +11 | +2 | +5 | Enchanted | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
11th | +11/6/1 | +11 | +2 | +5 | 2d6 Damage | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
12th | +12/7/2 | +12 | +2 | +6 | Multi Weapon Shift II | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
13th | +13/8/3 | +13 | +3 | +7 | Major Synchronization | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
14th | +14/9/4 | +14 | +3 | +7 | 3d6 Damage | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
15th | +15/10/5 | +15 | +3 | +8 | Multi Weapon Shift III | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
16th | +16/11/6/1 | +16 | +3 | +8 | 4d6 Damage | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
17th | +17/12/7/2 | +17 | +4 | +8 | Multi Weapon Shift IV | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
18th | +18/13/8/3 | +18 | +4 | +9 | 5d6 Damage | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
19th | +19/14/9/4 | +19 | +4 | +10 | Full Synchronization | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
20th | +20/15/10/5 | +20 | +4 | +10 | Soul Resonance | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
Class Skills Points:Same as a Fighter Diplomacy, Disguise, Gather Information, Intimidate, Listen, Spot, Tumble, and one other the PC can choose. |
Class Features
All of the following are class features of the Weapon Shifter.
Weapon and Armor Proficiency: Only Light Armor because it is a weapon so it doesn't need more weapons other than itself as well as it won't have too many fights where it needs to be in human form.
For the full description of all the abilities for a Weapon Shifter go to https://docs.google.com/document/d/1SvTNR7v_gc_F3l4i3_s7NwL3rwFRdSOpPlReSgpgInQ/edit?usp=sharing
Ex-Weapon Shifters
It is impossible to remove these genes of being a weapon from yourself other than through GM rule.
Weapon Shifter Starting Package
Weapons: .
Skill Selection: Pick a number of skills equal to 4 + Int modifier.
Skill | Ranks | Ability | Armor Check Penalty |
---|---|---|---|
Feat: .
Bonus Feats: .
Gear: .
Gold: .
Campaign Information
Playing a Weapon Shifter
Religion: Weapon Shifters can be of any religion or faith, and they don't care about other peoples' worships.
Other Classes: It depends on what type(s) of weapon this character is, if the weapon fits that class, they become friendly towards them, if the weapon doesn't fit the class, then they well slightly resent them.
Combat: The Weapon.
Advancement: Usually all Shifters have a similar goal in mind, to become a Death Scythe. To do this, they must absorb/eat exactly 99 evil (allignment) souls, and 1 lich soul. If a Shifter were too eat more than this total, eat them in the wrong order, or eat another type of soul, the souls counting towards this would be forfeit.
Weapon Shifters in the World
“ | Understanding fear & fighting against it, maintain complete discipline always. Those are great powers in their own right. Besides, this isn't just about me anymore! If we resonate any higher, Maka will be affected to! | ” |
—Soul Eater Evans, Human Weapon Shifter |
Anywhere you can find a weapon is a place where this class can fit into the world.
Daily Life: Usually doing some form of work, be it chopping trees or baddies, in their weapon state
Notables: Soul (scythe), Tsumaki(ninja equipment), Death Sisters(pistols)
NPC Reactions: NPCs usually react towards these people as a slave trader would a slave, IF they are seen in a weapon state of some form.
Weapon Shifter Lore
Characters with ranks in can research to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
DC | Result |
---|---|
5 | . |
10 | . |
15 | . |
20 | . |
Weapon Shifters in the Game
Adaptation: .
Sample Encounter: .
EL : .
Back to Main Page → 3.5e Homebrew → Classes → Base Classes