Rifle, Western (3.5e Equipment)
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Size | Cost1 | Damage | Weight1 | hp | |||||||
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Fine | — | — | — | 1 | |||||||
Diminutive | — | — | — | 1 | |||||||
Tiny | — | — | — | 1 | |||||||
Small | 45 gp | — | — | 2 | |||||||
Medium | 45 gp | 1d8 | 6 lb. | 5 | |||||||
Large | — | — | — | 10 | |||||||
Huge | — | — | — | 20 | |||||||
Gargantuan | — | — | — | 40 | |||||||
Colossal | — | — | — | 80 | |||||||
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Description
The western rifle has a small lever below the handle, which in order to prime the gun is pushed away towards the barrel, then pulled back to the handle. A rifle has an inner magazine which allows it to fire 10 times as a standard action without reloading. Reloading a rifle takes 10 bullets, is a full-round action, and provokes attacks of opportunity.
Normally, operating a rifle requires two hands; However, you can shoot a rifle with one hand at a –4 penalty on attack rolls. You can shoot a rifle with each hand, but you take a penalty on attack rolls as if attacking with two one-handed weapons. This penalty is cumulative with the penalty for one-handed firing.
Enhancements
Note: Adamantine western rifles do not gain the hardness bypass listed below.
Material | Average | Masterwork1 | Hardness | hp | Special |
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Steel | 45 gp | 345 gp | 10 | 5 | — |
Adamantine | — | 3,045 gp | 20 | 6 | Bypass hardness less than 20 |
Deep Crystal | — | 1,045 gp | 10 | 15 | Psionic |
Mundane Crystal | — | 345 gp | 8 | 12 | No rusting, not metal |
Darkwood | — | n/a | n/a | n/a | — |
Iron, Cold | n/a | n/a | n/a | n/a | — |
Mithral | — | 3,045 gp | 15 | 5 | 1/2 weight |
Silver, Alchemical | n/a | n/a | n/a | n/a | — |
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See Also
Back to Main Page → 3.5e Homebrew → Equipment → Weapons