Hunter Domain (5e Subclass)
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Hunter Domain
Cleric Subclass
Hunter Domain Spells
1st Level: Hunter’s Mark, Longstrider
3rd Level: Pass without Trace, Locate Animals or Plants
5th Level: Non-Detection, Conjure Animals
7th Level: Locate Creature, Freedom of Movement
9th Level: Treestride, Commune with Nature
Marked Munitions At first level your god lets you imbue your ammunition with holy venom, at the end of a long rest you may mark a number of pieces for ammunition equal to your wisdom modifier, minimum of one. These ammunitions gain deal an additional 1d4 poison damage that ignores resistances and immunities for non-celestial creatures, the damage increases to 1d6 at 6th level,1d8 at 11th level, and finally 1d10 at 17th level. Additionally any creature struck by a marked ammunition has their movement speed reduced by ten feet, this effect does not stack.
Channel Divinity: Divine Hunt! You mark a target as your divine prey, for the next ten minutes you have advantage on perception checks to see them and survival checks to track them, additionally your marked munitions deal an extra dice of damage against your divine prey.
Predator’s Cunning At 6th level You gain the cunning of a predator, you gain the survival skill and if you already have it then you gain expertise, additionally to have advantage on roles to find hidden rooms or spaces. You can also sense the presence of nearby living creatures, you gain a blindsight of fifteen feet.
Divine Strike At 8th level, you gain the ability to infuse your weapon strikes with the venomous power of the hunt. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 poison damage to the target. When you reach 14th level, the extra damage increases to 2d8. This damage ignores resistances and immunities for non-celestial creatures.
Saint of the Hunt At 17th level, you are a master of both predator and prey, you may now mark an unlimited number of ammunition with Marked Munitions and any creature that you have declared as your divine prey is frightened of you.
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