Ghost-Tiger Manticore (5e Creature)
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Ghostiger Manticore
Large monstrosity, chaotic neutral Armor Class 15 (natural armor)
Senses passive Perception 13, Darkvision 100 ft.
Tail Spike Regrowth. The manticore has thirty six tail spikes. Used spikes regrow when the manticore finishes a long rest. Moonfire rage. (2/day) last for encounter At the start of each of the Ghostiger Manticore turns, each creature within 5 feet of it takes 5 radiant damage, A creature that touches the Ghostiger Manticore or hits it with a melee attack while within 5 feet of it takes 5 radiant damage. All of the Ghostfire Manticore's attacks deal 5 radiant damage. ACTIONSSpell-Like Abilities: At will— Faerie Fire, invisibility, Darkness Multiattack. The Ghostiger manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes. Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 5) piercing damage. Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage. Tail Spike. Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 10 (1d8 + 5) piercing damage.
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