Kirlia (5e Creature)

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Kirlia

Small humanoid, any alignment


Armor Class 14 (natural armor)
Hit Points 110 (17d6 + 51)
Speed 30 ft.


STR DEX CON INT WIS CHA
7 (-2) 14 (+2) 16 (+3) 17 (+3) 14 (+2) 18 (+4)

Skills Performance +6, Persuasion +6
Senses darkvision 60 ft., passive Perception 12
Languages Sylvan, understands Common but doesn't speak it, telepathy 60 ft.
Challenge 3 (700 XP)


Synchronize. When the kirlia is charmed, frightened, paralyzed, poisoned, stunned, or put to sleep by an effect originating from a creature within 120 ft. of it, that creature must make a DC 14 Wisdom saving throw or be affected as well as if they were targeted by the effect.

Pixilate (3/day). The kirlia deals an additional 7 (2d6) radiant damage with an attack.

ACTIONS

Draining Kiss. Melee Spell Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) psychic damage, and the kirlia regains half as many hit points.



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