Blacephalon (5e Creature)

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Blacephalon

Medium aberration, neutral


Armor Class 14
Hit Points 94 (21d8)
Speed 40 ft.


STR DEX CON INT WIS CHA
8 (-1) 18 (+4) 11 (+0) 13 (+1) 18 (+4) 10 (+0)

Damage Resistances fire
Senses darkvision 60 ft., passive Perception 12
Languages Deep Speech, Understands Common but doesn't speak it
Challenge 8 (3,900 XP)


Beast Boost. When Blacephalon reduces a hostile creature to 0 hit points, the DC for its Mind Blown ability and it Dexterity saving throw increase by 3. This bonus is cumulative, but resets when Blacephalon takes a long rest.

ACTIONS

Multiattack. Blacephalon makes two shadow ball attacks.

Shadow Ball. Ranged Spell Attack: +7 to hit, range 20/60 ft., one target. Hit: 25 (6d6 + 4) psychic damage.

Mind Blown (Recharge 6). Blacephalon causes its own head to explode, and it and every creature within 30 feet of it must make a DC 15 Dexterity saving throw, taking 70 (20d6) fire damage on a failed save, or half as much damage on a successful one. Blacephalon is then blinded and deafened until the start of its next turn, when its head grows back.


blacephalon.jpg
Blacephalon [Source https://pokemondb.net/pokedex/blacephalon]

Blacephalon is exceedingly fragile, but its deadly ability to explode makes it almost impossible to fight without heavy casualties. It sways in a rhythmic, dancing motion to lull opponents into a trance before it begins its flurry of attacks.


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