Ball of Blades (5e Creature)

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Ball of Blades

Large construct, unaligned


Armor Class 18 (natural armor)
Hit Points 126 (12d10 + 60)
Speed 40 ft


STR DEX CON INT WIS CHA
20 (+5) 15 (+2) 20 (+5) 3 (-4) 7 (-2) 1 (-5)

Saving Throws Str +10, Dex +7
Damage Immunities fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
Condition Immunities blinded, charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses blindsight 60 ft., passive Perception 8
Languages understands the languages of its master, but can't speak
Challenge 14 (11,500 XP)


Aggressive. As a bonus action, the ball can move up to its speed toward a hostile creature that it can see.

Immutable Form. The ball is immune to any spell or effect that would alter its form.

Magic Resistance. The ball has advantage on saving throws against spells and other magical effects.

Magic Weapons. The ball's weapons attacks are magical.

Trampling Ball. When the ball moves, any creature whose square it moves though must succeed a DC 20 Strength saving throw or be pushed 5 ft. away and knocked prone.

Rampage. When the ball reduces a creature to 0 hit points with a melee attack on its turn, the entelodont can take a bonus action to move up to half its speed and make a blade attack.

Roll Out. When the ball moves through a creature's range and provokes an opportunity attack, the creature has disadvantage on the attack. The ball can also use the disengage action as a bonus action.

ACTIONS

Multiattack. The ball either makes a blade attack against four separate targets within range, or four attacks against a single target.

Blade. Melee Weapon Attack: +X to hit, reach 5 ft., one target. Hit: X (1d12 + 5) slashing damage.

Slam. Melee Weapon Attack: +X to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) bludgeoning damage.


The construct known as a ball of blades is exactly as it sounds: it's a large sphere that opens to reveal an armory's worth of blades.


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