|
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Pokémon franchise, and/or include content directly affiliated with and/or owned by Creatures Inc., Game Freak, and Nintendo. D&D Wiki neither claims nor implies any rights to Pokémon copyrights, trademarks, or logos, nor any owned by Creatures Inc., Game Freak, and Nintendo. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page. |
|
Trapinch
Small dragon, any alignment
Armor Class 15 (natural armor)
Hit Points 44 (8d6 + 16)
Speed 25 ft.
Senses tremorsense 60 ft., passive Perception 11
Languages Terran, Understands Common but doesn't speak it
Challenge 1/2 (100 XP)
Arena Trap. The ground in a 10-foot radius around the trapinch is difficult terrain. Each creature besides the trapinch that starts its turn in that area must succeed on a DC 12 Strength saving throw or have its speed reduced to 0 until the start of its next turn.
ACTIONS
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 12). Until this grapple ends, the trapinch can't bite another target.
|
|
Back to Main Page → 5e Homebrew → Creatures