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Weedle
Tiny monstrosity, any alignment
Armor Class 13 (natural armor)
Hit Points 14 (4d4 + 4)
Speed 20 ft., climb 20 ft.
Damage Resistances poison
Senses passive Perception 10
Languages Understands Common but can't speak it
Challenge 1/8 (25 XP)
Shield Dust. The weedle has advantage on saving throws against being charmed, frightened, paralyzed, poisoned, stunned, or put to sleep.
ACTIONS
Poison Sting. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 piercing damage plus 3 (1d4 + 1) poison damage.
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