Rallying Ally (5e Feat)

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Revision as of 18:37, 15 November 2020 by Blobby383b (talk | contribs) (changing the bonus granted from allied creatures next to you to just give bonuses to damage as a bonus to attack rolls is far too powerful(with bounded accuracy in mind) so in exchange adding another feature that works with having allied creatures near you among other misc edits)
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All For One

Prerequisites: Dexterity or Strength 13 or higher
When you fight as one solid unit, you are unstoppable. You fight for your comrades, as they would fight for you ”All for one and ONE FOR ALL!”. You have the following benefits:

  • Each allied creature within 5 feet of you grants you a +1 bonus to your damage rolls made with a melee weapon, up to a maximum of +2.
  • When an allied creature within 5 feet of you would be reduced to 0 hit points but not killed outright, as a reaction you may call out to them rallying their spirit, making them drop to 1 hit point instead. Once you use this feature, you can not use it again until you finish a long rest.



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