Blood (3.5e Cleric Domain)

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Blood Domain

Granted Powers: Before casting an Inflict Wounds spell of any magnitude, you may declare it a special vampiric attack. For every five points of damage dealt by that spell, you recover one hit point. You may use this ability a number of times per day equal to your Charisma modifier.

Blood Domain Spells

  1. Inflict Light Wounds
  2. Inflict Moderate Wounds
  3. Inflict Serious Wounds
  4. Inflict Critical Wounds
  5. Inflict Light Wounds, Mass
  6. Inflict Moderate Wounds, Mass
  7. Inflict Serious Wounds, Mass
  8. Inflict Critical Wounds, Mass
  9. Implosion



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