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Primal Fighter (5e Feat)

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Revision as of 04:00, 25 October 2020 by EarlyWorm (talk | contribs) (Removed a seemingly redundant "cannot be human or human variant" phrase.)
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Primal Fighter

Prerequisites: Proficiency in Unarmed Attacks.
After a long time of combat training, you have gained the ability to tap into an animal-like rage when you attack, making your unarmed attacks far more powerful than ever before.

  • The damage die of your unarmed strikes increases by 1 size (1d4 becomes 1d6, 1d6 becomes 1d8, ect).
  • If you deal slashing or piercing damage with your unarmed attacks due to using a sharp object on your body (Talons, Claws, Teeth, Spikes, ect.), the creature you hit with an unarmed strike must make a Constitution Saving Throw or be Blinded until the end of their next turn. The DC for this saving throw is equal to 8 + your proficiency bonus + your Strength or Dexterity modifier.

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