Hufflepuff (5e Subclass)
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Hufflepuff
Wizard Tradition
Hufflepuff is one of the houses of Hogwarts School of Witchcraft and Wizardry, named after Helga Hufflepuff, one of the four founders. Some wizards choose to emulate the loyalty that Hufflepuff represents by focusing on defensive magic. These wizards are harder to kill than others, and they weave magical auras around themselves to protect their allies and expose their enemies.
- Abjuration Savant
Starting at 2nd level, the time and money it costs copy an abjuration spell into your spellbook is halved.
- Loyal Resilience
Starting at 2nd level, your hit points maximum increases by 2, and increases by 1 point more than usual every time you level up.
- Abjuring Aura
Starting at 6th level, allies within 10 feet of you have a +2 bonus to AC. At 18th level, the range increases to 30 feet.
- Detracting Aura
Starting at 10th level, enemies within 10 feet of you have a -3 penalty to AC. At 18th level, the range becomes 30 feet.
- Arcane Infusion
Starting at 14th level, your defensive and protective magic has become a part of you, increasing your Charisma and Constitution scores by 2 each. Your maximum for these scores is now 22.
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