Asaurus Rex (5e Creature)
From D&D Wiki
Asaurus Rex, King of the Hunt
Large construct, neutral Armor Class 24 (hermetically sealed armor)
Saving Throws Str +16, Con +17 Equipement Asaurus Rex has following items on him at any given time: Amulet of the Planes. Legendary Resistance(3/Day). If Asaurus Rex fails a saving throw, he can choose to succeed instead. Reckless Attack. Asaurus Rex can gain advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against him have advantage until his next turn. Brutal Critical. Asaurus Rex can roll three additional weapon damage die when determining the extra damage for a critical hit with a melee attack. King of the Hunt. Asaurus Rex can find any creature, given enough time. He can do so even if target is protected from scrying magic or is on another plane of existence. Magic weapons Attacks of Asaurus Rex are magical. Infectious Fury(10/Day) Spirit within Asaurus Rex can curse his target with rabid fury. The target hit by attack must succeed on a DC 24 Wisdom saving throw or suffer one of the following effects (your choice):
ACTIONSMultiattack. Asaurus Rex makes three attacks, one with his bite and two with his claws Bite. Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 22 (2d12 + 9) piercing damage, Asaurus Rex heals for 10 hit points. Claw. Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 16 (2d6 + 9) slashing damage.
LEGENDARY ACTIONSThe can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The regains spent legendary actions at the start of its turn. Bite. Asaurus Rex makes one bite attack. Grappling hook(Costs 2 Actions) Asaurus Rex shoots a grappling hook at target up to 120 ft away. If target is huge or bigger Asaurus is pulled towards a target, otherwise target need to make DC 20 Str saving throw, being pulled to Asaurus on a failed save, taking 11(2d10) bludgeoning damage. Primal Roar(Costs 3 Actions) Asaurus Rex roars, shaking everything around. Every creature within 40 ft of him must make DC 20 Constitution Saving throw. On succes, creature takes half damage. On failed save creature takes 55(10d10) thunder damage, and instantly breaks concentration on any spell and effect that creature is concentrating on. |
Long ago, a warforged hunter named Asaurus roamed lands of Faerun. Years of beast slaying made this one like a wild animal, unyealding and brutal, wild like no other, carving only challenging target. One day, he found Amulet of Planes, and finalized his long dream, to travel to Wilderness of the Beastlands, where he could stay and hunt. And hunt. And hunt, till he worked for the title of King of Hunt - Rex. After many years a weird thing happend; something came to this plane. Body made of metal, like his, yet different. Those intruders didn't answer questions, so they made yet another prey for warforged. Unfortunately, or fortunately, they were only pawns. Machines in control of someone beyond the normal order of things. They were warbots made and commanded by Aeris Mekhaus, god of technology. A very impetuous god, who does actually interfere when whole battalion of soldiers sent to gather data is being molded into ground by one person. So the goddes herself came and saw a machine, not made by her, standing before her. After some talk Mekhaus offered a proposition: "Come with me, you will hunt like never before. Why? Because I will unmake you, and forge anew. Accept and come, or stay. Either way fuck off from my soldiers, or I'll rip you to shreds myself." After his rebuild Asaurus Rex walked between planes, hunting for problematic entities, alive or dead. On Ferrospfera, homeworld of Aeris Mekhaus and her creations, he was given a home to stay, a place to keep his trophies, and garden to relax in. Now only thing Rex misses is a thrill of hunt, for now all of it is just too easy. |
Back to Main Page → 5e Homebrew → Creatures