The Void (5e Subclass)
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The Void
How does one best describe our Dread Patron? Imagine a perfect, cloudless midnight, cold as winter ice and shrouded in shadow. That is our patron we call The Void. Other names one can call our patron are simply Chaos, Doom, and Discord. There is more truth in The Void than the gods others hold so high, for we know exactly what our master wants and the best way to serve. Murder the world, bring an end to all that is.
Spell Level | Spells |
---|---|
1st | Inflict Wounds, Sleep |
2nd | Blindness/Deafness, Silence |
3rd | Animate Dead, Slow |
4th | Banishment, Mordenkainen's Private Sanctum |
5th | Antilife Shell, Contagion |
- Shroud of The Void
At 1st level, while in dim light or darkness you are hidden with a stealth check equal to 10 + your Dexterity modifier + stealth proficiency (+ an additional 5 if you would have advantage on a stealth check). Also your thoughts can't be read by telepathy or other means unless you allow it and you are hidden from divination magic, you can't be targeted by such magic or perceived through magical scrying sensors.
- Venom of the Void
Also at 1st level, when you deal damage with a poison applied to your weapon, you can use your reaction to make the affected creature vulnerable to that damage.
- Silence of The Void
At 6th level you can cast spells as though they didn't have any somatic or verbal components.
- Nyctophobia
Starting at 10th level, when you talk to a creature who cannot see you it must make a Wisdom save equal to 8 + your Charisma Modifier + your proficiency or be frightened by you.
- The Void Consumes All
At 14th level, when you reduce a creature to 0 hit points it must make a death saving throw or be consumed by your patron. A consumed creature and everything it is wearing and carrying, including magic items, are removed from existance. The creature or items can be restored to life only by means of a wish spell.
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