Conspiracy Theory (5e Spell)

From D&D Wiki

Revision as of 18:48, 30 May 2020 by PJammaz (talk | contribs) (summary)
Jump to: navigation, search
Conspiracy Theory
3rd-level Necromancy
Casting time: action
Range: 120 Feet
Components: S,M (A Raven's Feather)
Duration: Concentration, up to 1 minute

You call upon the ravens' power, bringing forth a tornado of magical ravens from beneath you. Following your command, the conspiracy of ravens swarms your target.

All creatures within a 5-foot radius around you must make a Dexterity saving throw, or take 1d6 necrotic damage. The conspiracy then attacks a target, dealing 1d8 necrotic damage on each one of your turns that concentration is maintained. As an action, you can change targets.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the spell deals an additional 1d6 damage, and conspiracy deals an additional 1d8 damage. At 5th level and higher, the conspiracy becomes an area of effect centered around the target, dealing 1d6 in a 5ft. area, increasing by 5ft. for every level above 5th.


Back to Main Page5e HomebrewSpellsWarlock

Home of user-generated,
homebrew pages!


Advertisements: