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Eye of the Spider Queen
“
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We are the watchers. We monitor those who enjoy the enlightened wisdom and benevolance of the matriarchs.
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”
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Prerequisite: Rogue, Worship either Lolth or Arachne
As an eye of the spider queen, you pride yourself in your vigilance and pay attention to the smallest detail. You are a member of the secret police of Lolth, or a member of Arachne's elite infiltrating team. You specialize in steath, subterfuge and hit-and-run warfare.
Eye of the Spider Queen Path Features
An eye of the Spider Queen.
- Strike from the Shadows (11th Level): You deal an extra die of sneak attack damage against a foe that could not see you at the start of your turn.
- Hide in Plain Sight (11th Level): You can use the stealth skill to hide even while being obseved. So long as you are in an area of dim light or darkness, you can hide even if you are not in cover or concealment.
- Team Stealth (16th Level): You do not suffer the penalties to stealth checks for moving or running. You can transfer this benefit to all allies within 6 squares as a minor action until the end of your next turn.
Shadow's Strike
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Eye of the Spider Queen Attack 11
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With expert skill, you dart behind your foe and strike.
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Encounter Martial, Weapon
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Standard Action
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Melee weapon
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Target: One creature
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Attack: Dexterity Vs. Reflex
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Hit: 2[W] + Dexterity modifier damage and ongoing 5 poison damage (save ends), and you are invisible to the target until the end of your next turn.
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Special: You can shift 2 squares before or after your attack. The target grants combat advantage to you when you use this power.
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Shadow's Stride
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Eye of the Spider Queen Utility 12
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You dart between shadows, faster than sight.
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Daily Martial, Teleportation
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Move Action
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Personal
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Effect: Teleport 4 squares and become invisible until the end of your next turn. Attacking does not make you visible.
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Shadow's Fangs
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Eye of the Spider Queen Attack 20
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You dart out of the shadows and plunge your blade deep into your foe.
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Daily Martial, Weapon
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Standard Action
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Melee weapon
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Target: One creature
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Attack: Dexterity Vs. Reflex
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Hit: 3[W] + Dexterity modifier damage.
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Special: You can shift 2 squares before or after the attack. The target grants combat advantage to you when you use this power.
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Back to Main Page → 4e Homebrew → Classes, Paragon Paths, and Epic Destinies → Paragon Paths
Back to Main Page → 4e Homebrew → Sourcebooks → Arachonomicon; the Book of Spiderkind → Classes.