Heavy Armor Dash (3.5e Feat)

From D&D Wiki

Revision as of 19:43, 8 April 2020 by PJammaz (talk | contribs) (unattributed)
Jump to: navigation, search
Missing.png One or more images on this page are unattributed. Please include on this page the name of the artist or copyright holder, in addition to a link to the artist's website if available and appropriate.

"Google" isn't a source; it shows web search results. "Pinterest" isn't a source; it's an aggregate of images copied or linked to from other websites.

If you own this image, or it is covered by public domain, consider uploading the image to D&D Wiki. If the source of the image cannot be located or the copyright holder wishes for the image to not be on this page, then remove the image. For more information on copyright law, see D&D Wiki:Copyrights.

Edit this Page | All pages with an unattributed image


Heavy Armor Dash [General]

You are able to move at speeds that most would think impossible while in heavy armor
Prerequisite: Heavy Armor Proficiency, Fast Movement or Dash, Run, Str 15
Benefit: While in Heavy armor you do not suffer from the normal penalties to running. You now can run at times 5 as if you were in light armor with the run feat. Just as in the run feat you don't lose your dex while running. Any bonuses to speed, like fast movement or dash, that are limited by armor size now work for you while in heavy armor, you still get the movement penalty for it being heavy armor. Example: A dwarf barbarian/fighter is wearing full plate. Normally he would now move at a 20, max of 80 feet running(60 if he wasn't a dwarf) and is flat footed. With this feat now he would move at a 30 in full plate with a max of 150 retaining his dex.
Normal: While in heavy armor a character can only run at times 3 and is considered flat footed while running.
Special: An animal with the war beast template can have this feat.

20070816b drdd 1full.jpg


Back to Main Page3.5e HomebrewCharacter OptionsFeatsGeneral


Home of user-generated,
homebrew pages!


Advertisements: