Gug (5e Creature)

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Revision as of 13:42, 28 March 2020 by Yanied (talk | contribs) (→‎Gug: lovecraft category)
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Gug

Huge giant, neutral evil


Armor Class 15 (natural armor)
Hit Points 138 (12d12 + 60)
Speed 30 ft., climb 20 ft.


STR DEX CON INT WIS CHA
22 (+6) 12 (+1) 19 (+4) 6 (-2) 12 (+1) 9 (-1)

Senses darkvision 120ft., passive perception 11
Languages Gug
Challenge 8 (3,900 XP)


Compression: Gugs can move through an area as small as one quarter their space without squeezing.

ACTIONS

Multiattack: The gug makes four attacks with its claws, or one bite and two claws.

Bite Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 15 (2d8+6) piercing damage.

Claw. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 17 (2d10+6) slashing damage.

REACTIONS

Four-Clawed Wrath (1/Day). When the gug is reduced to half its maximum hit points or less, it makes a claw attack against each creature within 10 feet of it.

The Gugs are over 20 feet tall, covered in black fur and have a large vertical mouth. Their big paws are equipped with large claws and have four arms. They live in the underground of the dream world, near the realm of Kadath, where they prey mainly on Ghasts and Ghouls. They were banished in the underground by the Great Old Ones due to a unnamable blasphemy they have commited.


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