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Combat Presence (3.5e Feat)

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Combat Presence [General, Fighter]

Your skill at arms strikes fear into the hearts of your foes.
Prerequisite: Base attack bonus +6, Cha 13+, Intimidate skill.
Benefit: As a standard action, you can make an Intimidate check against all foes within 30'. Your Intimidate check is opposed by each target's modified level check (1d20 + character level/HD + Wisdom bonus [if any] + modifiers to saves against fear). If you beat a target's check result, that foe is shaken for 1d6 rounds. You can intimidate only opponents that can see you, and you can only use this feat once per encounter.
Normal: As a standard action, you can make an Intimidate check against one target, opposed by their modified level check (see above). If you win, the target becomes shaken for 1 round. You can intimidate only an opponent that you threaten in melee combat and that can see you.

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Stop hand.png This is a feat by Hong Ooi. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains feats by Hong Ooi material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
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