Soothing Word (3.5e Feat)
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This material is published under the OGL 1.0a. |
Soothing Word [Divine]
You are gifted with a calming voice that dispels anger and hostility.
Prerequisite: Cha 15, Ability to turn or rebuke undead.
Benefit: By spending one of your turn or rebuke undead attempts, you may remove fear, hostility, or rage of any kind (including the barbarian ability). Roll a turning check and turning damage just as if you were turning or rebuking undead, but apply the result to living creatures. Raging creatures who are affected will immediately return to normal and become fatigued (if this would normally occur after raging) for the rest of the encounter, although they may enter a rage again on their turn if they are still able to do so that day. Hostile creatures affected by this feat will become Unfriendly, and will cease attacking as long as they are not threatened. They will become Hostile again after 1 minute unless you have convinced them that you are not threat in the meantime (such as through Diplomacy). Finally, if you target creatures affected by a fear effect, they may re-roll their saving throw as if they had just been targeted by the effect. Target creatures that are immune to mind-affecting spells are also immune to all Soothing Word effects.
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- Author: Sébastien Adhikari © Sébastien Adhikari 2001 This feat is from the NBoF, please see NBoF Credits.
Overall | Purp | Pow | Port | Comp | Rule |
---|---|---|---|---|---|
3.90 | 4.50 | 4.00 | 4.00 | 3.50 | 3.50 |
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