Recharge (3.5e Feat)
From D&D Wiki
This material is published under the OGL 1.0a. |
Recharge [Magical]
- Example
A fully charged wand of charm monster is normally worth 21000 gp, costs 10500 gp and 840 XP to create, and takes 21 days to craft. If you want to create a wand of charm monster with 25 charges using this feat it would cost 5250 gp and 420 XP and take 11 days; similarly if you had a normal existing wand of charm monster with 10 charges and you wanted to boost it to 35 charges. However, the wand created in the first example can never be given more than 25 charges thereafter.
- Notes
Your DM may still forbid the creation of items with less than their full number of charges, even with this feat.
- --
- Author: Bradley H. Bemis Jr. © Bradley H. Bemis Jr. 2000 This feat is from the NBoF, please see NBoF Credits.
- Revised by the Netbook of Feats Review Board
Overall | Purp | Pow | Port | Comp | Rule |
---|---|---|---|---|---|
3.50 | 4.00 | 3.50 | 3.80 | 3.40 | 2.80 |
Back to Main Page → 3.5e Homebrew → Character Options → Feats → Magical Feats
This page is protected from editing because it is distributed under the OGL. Please discuss possible problems or changes on the talk page.